The Chimera Comics Collective is an organization of webcomic creators working across a monstrosity of different genres, styles and influences. Our aim is to lift the titles we catalog, provide a supportive community, and share resources among members to maximize everyone's chances to succeed. Much like a chimera, we embody a multitude of characteristics and abilities. Romance, horror, adventure, YA or adult—we celebrate what makes us unique, while working as one to build a supportive comic community. We'll be sharing resources, promotion and championing inclusivity and creativity.
  • GodslaveGodslave

    Godslave is about a girl thrown into the drama and danger of modern day Egyptian Mythology!

    The story follows Edith after breaking a canopic jar open and finding-- an animal inside?? That's alive??? Even crazier, the animal claims to be Anubis and tasks her with retrieving his missing 8 Ba to return him back to his true form. She fights the monsters protecting his ba, and the rest of his divine family drama.

  • PhantomarinePhantomarine

    Phantomarine is a spooky-but-sweet fantasy webcomic about a ghostly princess and her perilous journey across a haunted sea, hoping to save her soul from a devious, shapeshifting death god known as the Red Tide King.

    Expect all manner of maritime mysteries – monstrous sea creatures, sacred lighthouses, strange afflictions, accursed marauders, feuding gods, grand sea battles, and a heaping helping of humor in-between!

  • Lies WithinLies Within

    Lysander lacks direction in his life… though he seems to be the only one who doesn’t mind. He’s content to live rent-free under his sister’s roof, get high, watch monster movies, and canoodle with Simon, the new neighbour who moved in a few months ago.

    When Lys is attacked one night by a strange intruder in his kitchen, it’s soft, quiet Simon who comes to his aid. In the process, he exposes Lys to a deadly secret:

    Monsters are real, and they’re tired of living humanity’s shadow.

  • Heroes of ThantopolisHeroes of Thantopolis

    Heroes of Thantopolis is a fantasy action-adventure comic about Cyrus, a young boy who was transported to the titular City of the Dead under mysterious circumstances. The conniving queen of the realm, Helene, taps Cyrus as her Champion and enlists him to fight against three wicked ghosts interested in taking over the city, in exchange for sending Cyrus home and getting his memories back. Luckily, Cyrus doesn’t have to do it alone. Along with his new ghost friends, Cyrus explores the afterlife, fights bad guys and unravels mysteries. Can Cyrus save Thantopolis? And is it really that his arrival in the city was random? Or is there more to Cyrus than it seems…?

  • How To Be a WerewolfHow To Be a Werewolf

    Malaya Walters was bitten by a werewolf as a child. After being raised by her human family, she faces the chance to learn what being a werewolf is really like as an adult.

  • LIFT (Living in Future Tense)LIFT (Living in Future Tense)

    A sequel to Tripping Over You. Milo and Liam have settled into their long-term careers and begun a family. Their lives are uprooted, however, when Milo's baby sister needs a quiet place to heal from a traumatic accident.

  • StarhammerStarhammer

    StarHammer is the story of a teen who inherits a powerful alien artifact and proceeds to make a series of increasingly poor decisions.

  • Ghost Junk SicknessGhost Junk Sickness

    Trigger Elliot is a bounty hunter who travels around the galaxy with his not-so-fully-licensed-and-technically-illegal-hunting-partner Vahn Gavotte. They’re lousy at what they do and often resort to petty tactics just to get a bounty, this is their life.

    Their home planet, June 7, is a world rebuilding itself from an inexplicable catastrophic phenomenon that destroyed 75% of the planet’s surface. It has been 5 years since the destruction of June 7 and the planet now thrives on the transient and growing population of bounty hunters. Trigger and Vahn’s routine changes when a ambiguous huge bounty surfaces; an alleged bounty hunter killer named the ‘ghost’ with frightening abilities and an unknown motive. When Trigger’s past catches up with him, there begins a strain on his and Vahns hunting dynamic, forcing them to become further involved in chasing the elusive and unpredictable ghost.

  • FairmeadowFairmeadow

    Goma, a wayward Orcish soldier, finds herself in Fairmeadow, a commune of pacifists deep in the Cascadian wilderness. Isolation has allowed the commune to thrive in the shadow of a century-long war, but Goma’s arrival brings troubling reminders of the world outside to those who have settled there in search of respite. Fairmeadow’s enigmatic leader, Sanctuary, finds his utopian vision challenged as he struggles to keep the peace. Their self-sufficiency exists on thin margins - margins that threaten to break if Goma cannot learn to live alongside those who she has sworn to fight.

    Fairmeadow is a post-epic fantasy drama inspired by the counter-cultural movements of the late 60’s, the landscapes of the Pacific Northwest, and tabletop RPG’s. It’s about the collision of idealism against pragmatism, reckoning with the consequences of dropping out, and trying to make its readers want to go on a hike.

  • Tigress QueenTigress Queen

    Barbarian warlord Kizarasunga and pampered Prince Jintu meet face to face for the first time at the negotiation table to end a war that has been raging for decades. Tensions are already high when the Emperor proposes a marriage alliance that he’s certain could solve everything. Needless to say, it doesn’t go over well.

    …Or does it?

    While neither is interested in a political marriage, both this graceful scholar and ferocious warrior find more common ground than they expect. Is it possible for mortal enemies to join hands before scheming opportunists take advantage of the mounting uncertainty?

A1-E22 - A1.E22
Posted June 18, 2023 at 12:00 pm

The vivid image of the yellow plain under the dark sky receded some, and there was Hawk at the glass door, filling the entire frame of it as he peered in. He spotted Numair and gave a sheepish little wave.

Numair hastily put the knife behind his back and sheathed it, not exactly relieved at the sight of Hawk. Nevertheless, he went over, and Hawk stood back a bit as he opened the door. The balcony on which he was standing was otherwise empty but for a built-in ladder that went up past the door, and the intrusion of foliage that was growing over the sunny outside walls.

"...Hawk," Numair said.

"Um, hi," Hawk replied.

"Come in."

Hawk did, having to bow a bit to get through the doorframe. Numair turned away from him, asking plainly, "Why are you on my balcony?"

"Oh, uh," Hawk said self-consciously, closing the door behind him, "Helly tried to give me directions, but I still got lost. So I just flew up. But hey, no one saw me!" he added quickly. "I promise--"

He broke off abruptly, his eyes falling on the knife, which Numair had tucked into the ties on his pants.

"Uh, were you expectin' someone else...?"

A silence fell. For a moment, Numair just leaned against the desk, which was laden with stacks of paper, his back to Hawk. Then as he turned to face Hawk again, his expression became briefly almost pained, as though bracing himself--and then just as quickly, that had gone, and he regarded Hawk with only the slightest frown.

"Hawk, do you need something from me?" he wanted to know.

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