Thistle is a masked mage with a mysterious power, an enigmatic past, and, of course, the great burden of Destiny on her shoulders.
She’s chased out of every town with torches and pitchforks when the locals see her face, and is eagerly sought after by a great and terrible figure who defines most of her dark thoughts towards herself. In desperation, she briefly joins up with a small band of Mercenaries, but finds herself swept up in and caught off guard by their loyalty and acceptance.
Who (or what) is Thistle? Where did she come from? Will these unruly, uncultured, rough-around-the-edge fighters be the ones to help Thistle realize her sense of self-worth in time to stop the shadows of her past from overwhelming and consuming the world?
Goma, a wayward Orcish soldier, finds herself in Fairmeadow, a commune of pacifists deep in the Cascadian wilderness. Isolation has allowed the commune to thrive in the shadow of a century-long war, but Goma’s arrival brings troubling reminders of the world outside to those who have settled there in search of respite. Fairmeadow’s enigmatic leader, Sanctuary, finds his utopian vision challenged as he struggles to keep the peace. Their self-sufficiency exists on thin margins - margins that threaten to break if Goma cannot learn to live alongside those who she has sworn to fight.
Fairmeadow is a post-epic fantasy drama inspired by the counter-cultural movements of the late 60’s, the landscapes of the Pacific Northwest, and tabletop RPG’s. It’s about the collision of idealism against pragmatism, reckoning with the consequences of dropping out, and trying to make its readers want to go on a hike.
The fates are weaving their yarn, destiny is already decided.
And there's nothing Theodore can do about it.
But when he meets Oliver everything takes a step to the left into uncertainty.
Together they discover the forgotten past and the unwritten future!
And, of course, love.
Barbarian warlord Kizarasunga and pampered Prince Jintu meet face to face for the first time at the negotiation table to end a war that has been raging for decades. Tensions are already high when the Emperor proposes a marriage alliance that he’s certain could solve everything. Needless to say, it doesn’t go over well.
…Or does it?
While neither is interested in a political marriage, both this graceful scholar and ferocious warrior find more common ground than they expect. Is it possible for mortal enemies to join hands before scheming opportunists take advantage of the mounting uncertainty?
A sequel to Tripping Over You. Milo and Liam have settled into their long-term careers and begun a family. Their lives are uprooted, however, when Milo's baby sister needs a quiet place to heal from a traumatic accident.
Phantomarine is a spooky-but-sweet fantasy webcomic about a ghostly princess and her perilous journey across a haunted sea, hoping to save her soul from a devious, shapeshifting death god known as the Red Tide King.
Expect all manner of maritime mysteries – monstrous sea creatures, sacred lighthouses, strange afflictions, accursed marauders, feuding gods, grand sea battles, and a heaping helping of humor in-between!
A thousand years ago, the last colour in the world faded to grey. Now, after a great archaeological discovery, it stands ready to enter the world again. Ironwell City will become the birthplace of a burgeoning new industry, where colour is pumped out of factories, poured into perfumed bottles and sold at exorbitant prices to those wealthy enough to afford it.
Now, in the city’s shadows, a group of ragtag bootleggers and bohemians band together to steal colour from the wealthy echelons of the city’s high society. Among them: a philosopher, a puppeteer, a gutter rat, an opera singer, a naval officer – and a hopeless romantic. Together, they run The Glass Dial, former watch shop and future speakeasy, where all the drinks run red.
An adventure story set in an alternate-historical dieselpunk world, The Automan’s Daughter follows military-school dropout Aisha Osman and her industrialist uncle Siddig as they outwit bikers, spies and kidnappers while gearing up for a tournament showdown with the formidable Widowmaker mecha.
Heroes of Thantopolis is a fantasy action-adventure comic about Cyrus, a young boy who was transported to the titular City of the Dead under mysterious circumstances. The conniving queen of the realm, Helene, taps Cyrus as her Champion and enlists him to fight against three wicked ghosts interested in taking over the city, in exchange for sending Cyrus home and getting his memories back. Luckily, Cyrus doesn’t have to do it alone. Along with his new ghost friends, Cyrus explores the afterlife, fights bad guys and unravels mysteries. Can Cyrus save Thantopolis? And is it really that his arrival in the city was random? Or is there more to Cyrus than it seems…?
Bicycle Boy is a post-apocalyptic sci-fi adventure comic by Jackarais.
Our protagonist--a cyborg who calls himself 'Poet'--cannot recall anything before the day he woke up in the middle of the desert, surrounded by corpses.
With no memories, no purpose and no idea what the hell is going on, he sets out to find answers.
The girl buried her face in her teddy bear and gave a sniff. Teige elbowed Hawk.
"Smooth."
Hawk ignored him. "Hey, whoa!" he said hastily, "Don't�cry. What's your name?"
"Vivian," mumbled the girl.
"Vivian, huh? Wull," Hawk said, and dislodged Teige from his spot at Hawk's shoulder by half-unfurling one of his wings, drawing it forward. He plucked a feather out from the underside--it was longer than his thumb, soft grey with slightly darker bars. "I still got a long way to go, but I can give you this."
"What's that?" Vivian asked cautiously, as he offered her the feather.
"It's a monster feather, a'course," he said matter-of-factly. "Monster feathers are magic. This one'll protect you."
She reached out to take it, and there was a split second as her hand got closer to the feather when little rivulets of bright light seemed to burn up from the feather's surface--
Before Hawk could pull his hand away the girl had become merely bright, livid outlines in the dark morning, imprinted on the backs of his eyes--the light blazed over his arm and arced into loops, and his skin prickled at its touch.