Barbarian warlord Kizarasunga and pampered Prince Jintu meet face to face for the first time at the negotiation table to end a war that has been raging for decades. Tensions are already high when the Emperor proposes a marriage alliance that he’s certain could solve everything. Needless to say, it doesn’t go over well.
…Or does it?
While neither is interested in a political marriage, both this graceful scholar and ferocious warrior find more common ground than they expect. Is it possible for mortal enemies to join hands before scheming opportunists take advantage of the mounting uncertainty?
Goma, a wayward Orcish soldier, finds herself in Fairmeadow, a commune of pacifists deep in the Cascadian wilderness. Isolation has allowed the commune to thrive in the shadow of a century-long war, but Goma’s arrival brings troubling reminders of the world outside to those who have settled there in search of respite. Fairmeadow’s enigmatic leader, Sanctuary, finds his utopian vision challenged as he struggles to keep the peace. Their self-sufficiency exists on thin margins - margins that threaten to break if Goma cannot learn to live alongside those who she has sworn to fight.
Fairmeadow is a post-epic fantasy drama inspired by the counter-cultural movements of the late 60’s, the landscapes of the Pacific Northwest, and tabletop RPG’s. It’s about the collision of idealism against pragmatism, reckoning with the consequences of dropping out, and trying to make its readers want to go on a hike.
Phantomarine is a spooky-but-sweet fantasy webcomic about a ghostly princess and her perilous journey across a haunted sea, hoping to save her soul from a devious, shapeshifting death god known as the Red Tide King.
Expect all manner of maritime mysteries – monstrous sea creatures, sacred lighthouses, strange afflictions, accursed marauders, feuding gods, grand sea battles, and a heaping helping of humor in-between!
Heroes of Thantopolis is a fantasy action-adventure comic about Cyrus, a young boy who was transported to the titular City of the Dead under mysterious circumstances. The conniving queen of the realm, Helene, taps Cyrus as her Champion and enlists him to fight against three wicked ghosts interested in taking over the city, in exchange for sending Cyrus home and getting his memories back. Luckily, Cyrus doesn’t have to do it alone. Along with his new ghost friends, Cyrus explores the afterlife, fights bad guys and unravels mysteries. Can Cyrus save Thantopolis? And is it really that his arrival in the city was random? Or is there more to Cyrus than it seems…?
When Wayne reveals her current mission, Shep decides it’s time to put an end to some unfinished business. Leaving behind her beloved flock, she departs on a journey with her rival to the witches’ guild.
Malaya Walters was bitten by a werewolf as a child. After being raised by her human family, she faces the chance to learn what being a werewolf is really like as an adult.
The fates are weaving their yarn, destiny is already decided.
And there's nothing Theodore can do about it.
But when he meets Oliver everything takes a step to the left into uncertainty.
Together they discover the forgotten past and the unwritten future!
And, of course, love.
When Hawk's brother Emry is killed and his half-sister Liya stolen away by otherworldly soldiers, Hawk is determined to find the only family he has left, no matter what it takes...even if that means crossing a country that wants creatures like him snuffed out.
Liya, meanwhile, finds herself alone on another planet populated by monsters. Full of grief over her lost brothers and anger at the enemy now surrounding her, she struggles to understand this new world she's been forced to take part in--and slowly begins to realize that all the things she thought she knew about it were wrong.
A sequel to Tripping Over You. Milo and Liam have settled into their long-term careers and begun a family. Their lives are uprooted, however, when Milo's baby sister needs a quiet place to heal from a traumatic accident.
Lysander lacks direction in his life… though he seems to be the only one who doesn’t mind. He’s content to live rent-free under his sister’s roof, get high, watch monster movies, and canoodle with Simon, the new neighbour who moved in a few months ago.
When Lys is attacked one night by a strange intruder in his kitchen, it’s soft, quiet Simon who comes to his aid. In the process, he exposes Lys to a deadly secret:
Monsters are real, and they’re tired of living humanity’s shadow.
"Yes, her name is Sraddi," Numair said brightly, as Sraddi carefully turned herself around on the fence so that she could sit facing them. "She was my final project for my construct engineering degree, actually. She is shaped like an Aetherian animal called a rit."
Hawk looked Sraddi over, and Sraddi looked back at him mutely with her large metallic eyes. "She's not alive?" he said after a minute.
Numair seemed genuinely startled at the question. "Eh? No, of course not. That's a serious crime, to create a living construct." He paused. "...Why do you ask??"
"Uh," Hawk said, still looking at Sraddi curiously. "No reason, I guess."
"Here, I'll show you," Numair offered, and reached forward to touch Sraddi, who lifted one of her wings to allow it. A thin rope of green lightning shimmered around Numair's hand, and he added, "Pardon me, Sraddi."
A split opened down Sraddi's breast, glowing a livid pale green, and another opened crossways at the base of her neck. Tiny gold circles linked by straight lines began to appear as if coming from the split. Then, all at once it seemed, the outer part of Sraddi's torso seemed to flake away into nothing, revealing a delicate, almost simple metal skeleton beneath. The yellowish metal was also inlaid with more symbols, and even more golden symbols seemed to float freely within the cavity of the ribcage. There was something round at the center of the ribcage, but the bright light shining around it made it hard to distinguish.
"I thought we could use some bits of her design in our antenna," Numair said blithely, while Hawk stared. "Particularly her core and intelligence spells."
It was a moment before Hawk regained his ability to speak. "This is nuts," he said, and glanced at Numair, half-joking, "Why are you hanging out with me again?"
"Oh, stop that," Numair told him gently.
Black and white butterflies hovered around the tops of the tomato plants, against a very blue sky.